Inside an early version of the Shadow's Mantle dungeon. “In a game like Diablo, there’s always something to do, so having something that’s more measurable and ‘beatable’ is different. “They give you a chance to measure your skill. Senior Game Designer Alex Sulman, lead on the Set Dungeon project, explains that the gameplay experience for Set Dungeons will be way outside the norm. What was the design intent behind these formidable new challenges? To answer that question, we’ve prepared this behind-the-scenes look at Set Dungeons, from their origin to what you can expect in-game. You may have even found that they’re a little (okay, maybe a lot) more difficult than your average Rift or Bounty! These static realms test your skills with various class sets, each carefully tuned around specific play styles. Patch 2.4.0 (and Season 5) introduces one of Diablo III’s newest and most exciting features yet: Set Dungeons.
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